dungeon_a_day

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dungeon_a_day [2022/01/18 13:15] alandungeon_a_day [2022/02/02 11:24] (current) alan
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   * [[https://twitter.com/chargenbot|Random D&D Character Generator]]   * [[https://twitter.com/chargenbot|Random D&D Character Generator]]
   * [[https://twitter.com/dungeon_junk|Dungeon Junk Generator]]   * [[https://twitter.com/dungeon_junk|Dungeon Junk Generator]]
 +  * [[https://twitter.com/dungeonerator]] A different Dungeon Generator
 +  * [[https://www.dndspeak.com/encounters/]]
   * {{ :risus-the-anything-rpg.zip |Risus Rule Book}}   * {{ :risus-the-anything-rpg.zip |Risus Rule Book}}
   * [[http://www.failuretolerated.com/]]   * [[http://www.failuretolerated.com/]]
 +  * [[https://www.risusiverse.com/]]
 +  * {{ ::risus_cheat_sheet_v1.4.pdf |}}
  
 \\ \\
 == Outline == == Outline ==
-  - January 1 - Create and equip the character. The "set" should include four to six pre-generated characters. Should start in a town and have some supplies and money to make purchases. All of the characters should be around 4th level-ish. Risus uses the number of dice to advance in rankStarting should be two or three dice.+  - January 1 - Create and equip the character. The "set" should include four to six pre-generated characters. Should start in a town and have some supplies and money to make purchases. All of the characters should be around 4th level-ish. [[https://www.risusrpg.com/|Risus\\ uses ten dice divided into clichés to create a characterInteractions are decided by the player choosing the cliché and then rolling against the game master. Most clichés have a maximum of 4 dice.
   - Each month should include a town day. Towns can have different encounters. Towns should be generally good-natured. An evil town could exist.   - Each month should include a town day. Towns can have different encounters. Towns should be generally good-natured. An evil town could exist.
   - Each month should include a healer/health potion encounter. It could be possible for the character to purchase a healing potion in a town.   - Each month should include a healer/health potion encounter. It could be possible for the character to purchase a healing potion in a town.
 +  - Magic items should be sparse. Perhaps fewer than 15 in the entire year. This is subject to change.\\
 +
 +\\
 +
  
  
  • dungeon_a_day.1642536925.txt.gz
  • Last modified: 2022/01/18 13:15
  • by alan